What is gamification?

Originating from the English term “gamification”, gamification is a mechanic that has been present in almost everything we do in our lives. Did you know?

It involves using game dynamics to attract people, resolve issues and even improve learning, determining actions and behaviors in environments outside the game scenario. In other words, gamification is nothing more than the use of game mechanisms to encourage someone to do something.

What is the purpose of gamification?
The main objective of gamification is to increase commitment and arouse the curiosity of its users and, in addition to the instigations propos in games, in the mechanics of gamification, rewards are also decisive tools for success.

The use of gamification in ucation

In the Distance ucation (EAD) teaching modality, the proposal of gamification is to develop an inherent stimulus, where learning occurs through the activities and games themselves, without branching out between theory and practice.

The role of the ucator is to act in a similar way to that of a game designer, seeking ways for the student to always want to play more, becoming stimulat and interest in discovering new ways of interacting with knowlge and everything that surrounds them.

Gamification mechanics are proof of how human beings are suc by games, regardless of whether they are electronic or analog.

Through gamification, it is possible to achieve the following results:

Encouraging healthy competition: Competition addresses human nature, which generates individuals from the desire to excel (whether against others or themselves) in any aspect.
Although they have strange repercussions, all gamification strategies work with the individual’s pride, where they can affirm that they have reach a certain level.

More accessibility: In any game, all players. The same access to data and tools, and although progress may vary. There is an uninterrupt opportunity to study skills to master all phases of the game.
As we explain, teachers in the italy phone number data distance learning teaching modality ne to develop a teaching environment and method to provide equal access to knowlge, in addition to the essential resources for students to successful in learning.

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Establishes a sense of self-achievement:

Gamification also helps your “players” gain confidence as they learn how to achieve a successful learning experience.
Good games also create a sense of effectiveness in students. When a certain goal is reach, a feeling of achievement is awaken in the user, which is essential to further encourage taiwanese, as well as bilingual text the member in the following tactics and to make the maximum effort to  continue sustaining. In other words, the achievement will add value to the business to attract more individuals to the same goal.

These are the main results that can be achiev through gamification. In addition to the mechanics cmo email list promoting a differentiat contact, gamification actions bring advantages to evaluat.

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